Wednesday, February 8, 2012

Day Fifty-Five

After a break for Christmas, New Years, and an interstate move, I returned to my nomad atop his pillar between a desert and a forest. Dusk, my trusty canine companion I had only the briefest meetings with before climbing my tower, sat obediently below me, seemingly unfazed by the zombies and creepers lurking around.

Looking east through the forest ahead.

And back west across the desert.
 Off in the desert, not long after taking this picture, an enderman walked out from behind a cactus. Without thinking, I looked at him. It was a dumb thing to do, an uncaring thing. We held eye contact and he started trembling uncontrollably. I pulled out my sword and stepped back, expecting him to appear on my platform. But, no. Fortunately, he appeared at the base.

And then I did something unforgivably stupid; I looked at him again.

Damn it.
And so we spent the rest of the night like this. I thought if I held his gaze until sunrise, he would ignite and be gone. The night dragged on and on, and several times I nearly forgot myself and wanted to turn to check the moon's position. But I didn't and, eventually, the world brightened around the enderman and the nearby zombies were engulfed in flames.

Why you no burn, enderman?
But he didn't burn. There was nothing for it. I would just have to go down there. And then, as though I'd taken on a challenge to continuously outdo my own stupidity, I pressed 'Q' instead of 'W' and threw my sword at the ground.

There was nothing else for it. I pulled back on the bow string and let fly with an arrow. With a strange 'pop!' the enderman disappeared. I braced, waiting for him to appear right beside me... but he didn't. He didn't appear anywhere. He just... popped. I dismantled my tower and slowly went down towards the ground, but the enderman seemed to have gone for good.

Well, there was nothing else for it. I picked up my sword, placed my sign, and tried to put the whole stupid event behind me.

I set off across the mountain with Dusk at my heels. First challenge was to get off this mountain. Every side was almost sheer, but the north-eastern corner at least partially softened my fall.

Lava lake and frozen lake amongst the woods to the north as I climb off the mountain.
I managed to get down without injury, but heard a loud yelp behind me. Dusk wasn't quite so lucky. But she (I decided Dusk is a girl, btw) seemed alright and we continued on. To the east the forest climbed steadily upwards and, in the distance, snow peppered the top of the trees.

Caves wormed off to the north, beneath a rise in the land.
That... is a rather large tree.
I think Dusk likes the snow.
The snow and the woods ended together with a large plateau sweeping off north, south, and east. A large flock of sheep strolled across it.

Out of the woods.
I came over a rise and into a swamp beyond a small lagoon.

The swamp was a mere slither of land before an ocean stretched off to the horizon.

It was here, on the edge of the ocean, that I realised there was one crucial factor I hadn't thought about when I fed Dusk that bone: wolves can't ride boats.

I built my own boat and pushed off. Looking behind me, Dusk was following, but she was a lot slower than my own boat. It didn't take long for her to drag behind.

I couldn't wait for her. I'd wasted too much time that morning with the enderman, and the sun was already dipping past its crest. If I went on without her, she could catch up over night while I camped. I hope.

Goodbye for now, Dusk.
Unfortunately, the ocean turned out to be quite a large one. Dusk would be swimming for a while.

Land eventually appeared on the horizon, but it crawled off to the north. To the east, the ocean continued alongside a beach. I considered stopping and waiting for Dusk to catch up, but for all I knew she had returned to her home and given up. I sailed on.

Land to the north and east.
Following the beach east.
The island stopped but the ocean continued. I sailed on.

No sign of Dusk, but dusk is getting close.
After sailing for a while longer, another swamp appeared on the horizon. But much closer was a new hazard: lillypads.

There's like green little mines.
If I hit one too hard, my boat would be destroyed and I'd be forced to swim to shore. I weaved in and out around them and got pretty close to land before hitting the very last lillypad.

Nearly there.
I waded ashore as the sky yellowed behind me. Still no sign of Dusk, though. She had a long swim ahead of her.

I could hear zombies moaning and skeletons clanking before the moon begun to rise. There must have been a cave not deep below the surface. I built my pillar and, looking down, the island was already infested with mobs. I wondered if I would ever see Dusk again.


  1. Yay! You're back!

    From my experience with wolves, Dusk should be fine. I'm also hoping that, when we switch to version 1.2, you'll get to encounter a jungle and ocelots.

    Safe travels.

  2. By the way, keep in mind that dogs love zombie flesh to buff their strength. Only good use of the stuff IMHO.

  3. I agree with Joe Larson: Feed the dog. And she should be fine, as she'll likely teleport to you at some point. Dogs do that and it has cost me mine: I had told it on our SMP server to sit in my frontyard in the town we have built. It is fully fenced so even if the dog got up it wouldn't wander out. But the teleporting-thing... I got attacked by an enderman within the city and the dog noticed and came to my defense. He gave his life and I was incredibly sad...

  4. I've been reading for about a week now, and I just thought I'd let you know you've inspired me to start my own nomadic sort of blog :) You'll get credit for inspiration, of course :)